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How Do I Buy A House In Solitude



That is where player homes come in. Skyrim has a wide range of player houses that can accommodate any type of player. Most player houses are pre-built and reside inside cities, although there are a few exceptions that involve making a home of your own. For those chasing the title of Thane or are completionists, here are all of Skyrim's player houses and how to obtain them. We are only including player homes tied to Holds. Houses tied to factions, spouses, and remote shacks are not included in this guide.




how do i buy a house in solitude



Updated August 10th, 2021, by Charles Burgar: Purchasing property is one of the many things you can do in Skyrim, giving you a place to store and showcase your exotic items. While finding each house is somewhat easy, purchasing and build them is a whole other story. We've updated this guide to give detailed prerequisites and Gold costs tied to each house in Skyrim, including those tied to the Hearthfire DLC. We've also clarified which Hearthfire house comes from which Hold in Skyrim.


Skyrim has nine unique player houses that are customizable. Out of the nine available houses, six of them are pre-built, while the other three are tied to Hearthfire's crafting system. Hearthfire's homes are tied to plots of land instead of a city itself. Every other house is purchased outright from either a Jarl or their steward.


Winterhold is the only Hold in Skyrim that does not have a player home, although players can sleep and store their goods in the College of Winterhold once they become a member. Here is a more detailed look at how to acquire each of these player houses.


Completing both of those prerequisites will allow you to purchase Hjerim for 12,000 Gold, although a bug does exist that reduces the price to 8,000 Gold. Upgrades for this house cost a total of 10,250 Gold, which includes decorations for each room, alchemy and enchanting tables, and a small fee for cleaning up the mess tied to the "Blood on the Ice" quest.


To purchase Riften's Honeyside house, you will need to stop an underground Skooma operation inside the city and help five NPCs that live in Riften. "Skooma Trade" is a miscellaneous quest that requires you to uncover and shut down a Skooma drug operation. It's rather easy to complete. Talk to Wujeeta near the Riften docks to start this quest.


Once "Skooma Trade" is complete, talk to the Jarl. He will ask you to raise your reputation by helping out the commoners of Riften. Complete five miscellaneous objectives in Riften and talk to his steward. You should now be able to purchase Honeyside for 8,000 Gold. To make Honeyside cheaper, talk to Anuriel with at least 5,000 Gold and purchase the house. Regardless, Honeyside can be further upgraded. Purchasing every upgrade costs 4,300 Gold.


Proudspire Manor costs 25,000 Gold with no means of reducing its cost. Upgrading the manor costs an additional 11,000 Gold. While at a hefty cost, this house grants an enchanting table, alchemy station, a children's room, and a whole host of mannequins and weapon racks to store items on.


Severin Manor is Solstheim's player home that can be found in Raven Rock. This is the only player home in the game that is completely free. To own this house, the "Served Cold" quest must be completed. This is part of a longer quest chain that requires the "March of the Dead" and "The Final Descent" quests to be finished before "Served Cold" becomes available.


Completing that quest chain will grant ownership of Severin Manor. This house also has no upgrades to purchase since it already has basic storage and crafting benches pre-installed. A smeltery, alchemy station, and enchanting table are included with the home.


Regardless of which method you used, Vlindrel Hall can be purchased from the Jarl's steward for 8,000 Gold. Upgrades for the house cost 3,900 Gold if you install a children's room, 4,200 Gold if you replace the room with an alchemy lab.


Talk to Skald the Elder once these objectives are complete. If the Imperial Legion owns Dawnstar, Brina Merils will sell the plot of land. Both characters will sell the plot of land for 5,000 Gold. Note that this is only a plot of land; you will need to build the house yourself.


No matter which choice you make, completing one of those requirements will open up Lakeview Manor for sale for 5,000 Gold. As with all of Hearthfire's houses, you must build the house yourself.


This manor is the most expensive house available for purchase in Skyrim. It has many amenities available for purchase, including an alchemy lab, an arcane enchanter, and cooking pot (see bugs) for your crafting needs.


To purchase the home, you must first complete the two quests The Man Who Cried Wolf and Elisif's Tribute. Upon completion, Elisif will permit you to purchase the house from Falk Firebeard for 25,000 gold. Ownership of this home and helping five citizens within the hold is required to become a thane of Haafingar. Jordis the Sword-Maiden is the housecarl of Proudspire and joins you after you become a thane.


The stairs down to the basement have a stack of crates and rugs halfway down. At the bottom in an alcove on the right are a set of shelves filled with small mead barrels, a bottle of wine and two bottles of Nord mead, a cupboard holding two food sacks and some cheap crockery, and a food barrel with eight iron ingots on top. The next area, which becomes the enchanting area, contains two practice dummies, the base of an archery target, and a set of shelves holding a bunch of tundra cotton, three garlic bulbs, a gourd, a single loose septim, a set of fine clothes and a pair of boots. Past the partition where the alchemy lab is placed is an extinguished fire pit in the middle with a silver ingot on the surround, a cupboard holding several loaves of bread and cheese wheels, four food barrels behind the cupboard and three food sacks beside it and two stacks of crates including an open one containing a red apple and three potatoes. There are two stacks of two open crates by the basement entrance, the bottom crate of each contains bread and cheese and a sample of fly amanita, a gourd, a rock warbler egg, and an orange dartwing. The housecarl's room in the basement contains an unowned bed roll, two food barrels, three food sacks and many crates, rugs and unused pieces of furniture. This doesn't get upgraded like normal when you become thane and the housecarl moves into the manor (see bugs), unlike with other houses.


When upgraded, everything that is not the housecarl's room will be removed, except for the silver ingot and clothes iron in the alchemy laboratory, the two bottles of Nord mead and single bottle of wine, the stack of eight iron ingots and the pair of tongs above it, as well as the three baskets directly below the staircase. Therefore, it is advised to take all of the items that will be removed (anything that is not listed above) and store it in a safe place. Note that all the storage containers, except for the barrel that the iron ingots and tongs sit on, will be removed on upgrade.


This upgrade adds a new room to the existing house. On the top floor just outside the master bedroom, it adds a door into a bedroom containing two children's beds coming out from the southwest wall with long unlocked chests at the foot of the beds. A small unit between the beds holds a blue and an orange dartwing, a grass pod, a bunch of lavender, a bowl containing three purple mountain flowers and seven red mountain flowers, a pearl, an apothecary's satchel, copies of Pirate King of the Abecean, Walking the World, Vol XI, and A Children's Anuad. To the left of the beds is a small round table with a blue butterfly wing and a sweet roll on a plate with a lute leaning against the wall beside it. To the right of the beds is another small round table with a flute on top and beside this is a large map of Skyrim on a stand. There is a long wooden table and bench against the southeast wall with a platter holding a honey nut treat, a boiled creme treat and a long taffy treat, a red and a green apple. Against the northeast wall is a tall wardrobe, a wash basin, a child's practice dummy, an unlocked wooden chest containing minor loot with a wall shelf above holding a drum, some charcoal, copies of Cats of Skyrim, and Yellow Book of Riddles and a flute. This upgrade also removes two of the sets of shelves from the private dining room to accommodate the door. It will also remove the items on the shelves: two baskets; one contains a bunch of tundra cotton and the other two bunches of lavender, a deathbell flower, another bunch of tundra cotton, copies of Lost Legends, Biography of Barenziah, v3, The Cake and The Diamond, draught of strength, potion of health, and a potion of regeneration. It is worth collecting these items prior to purchasing this upgrade.


Proudspire Manor is the most expensive house available in Skyrim. It is located next to the Bards College and Vittoria Vici's House on the east side of Solitude. Though initially blighted by dust and cobwebs, renovating it will improve its appearance.


When walking towards the Blue Palace, there is a fire in a brazier on the left just before the Bards College. Proudspire Manor is the door before the brazier. It can also be accessed by going up the steps before that doorway; Vittoria Vici's house is the door to the left, while Proudspire Manor is the door on the right. The exterior of the manor has a fair amount of flowers that respawn in a few game weeks if picked.


This manor may be bought for 25,000 from Falk Firebeard after completing "The Man Who Cried Wolf" and "Elisif's Tribute." The total cost (including decorations) is 39,000 , or 36,000 , if one lacks the Hearthfire add-on. Buying this house is one of the things that must be done before becoming a Thane of Haafingar. With the Hearthfire add-on, a children's room may be added for 3,000 . The doorway to it replaces the two shelves to the left of the master bedroom's entrance. 041b061a72


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